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number64The Monster ID
sideCLOUDSThe side of Xeen it appears on
nameDemonMonster's Name
experience30000Party experience when defeating it
hp300Monster's max HP
acc30Monster's armor class (physical defence)
speed33Monster's attack speed (determines order per round)
numberOfAttacks1Number of attacks monster gets per round
hatesClassALLClass/race to attack first (ALL=attack entire party at once)
strikes3The 'X' in the XdY equation
dmgPerStrike33The 'Y' in the XdY equation
attackTypeFireElement type of attack
specialAttackNoneSpecial effects caused by attack
hitChance0Base probability of attack landing
rangeAttackTrueCan attack at a distance
monsterTypeUniqueCertain monster types are affected differently by some spells
res_fire100Resistance to fire based attacks
res_elec0Resistance to electricity based attacks
res_cold0Resistance to cold based attacks
res_poison0Resistance to poison based attacks
res_energy0Resistance to energy based attacks
res_magic20Resistance to magic based attacks
res_physical0Resistance to physical attacks
field_290unknown! Doesn't seem to be used anywhere
gold0Gold dropped by monster
gems0Gems dropped by monster
itemDrop0probability that monster drops an item
flyingTrueBoolean value: monster flies or it doesn't
imageNumber64Sprite ID (xxx.MON and xxx.ATK files)
loopAnimationFalseFrames either increment and loop, or bounce start to end and back
animationEffect0Special effects
idleSound164Effect number played by PlayFX every 5 seconds
attackVocboom1xxx.VOC file played when monster attacks

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