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number2The Monster ID
sideCLOUDSThe side of Xeen it appears on
nameDoom BugMonster's Name
experience75Party experience when defeating it
hp5Monster's max HP
acc3Monster's armor class (physical defence)
speed17Monster's attack speed (determines order per round)
numberOfAttacks1Number of attacks monster gets per round
hatesClassANYClass/race to attack first (ALL=attack entire party at once)
strikes6The 'X' in the XdY equation
dmgPerStrike1The 'Y' in the XdY equation
attackTypePoisonElement type of attack
specialAttackNoneSpecial effects caused by attack
hitChance0Base probability of attack landing
rangeAttackFalseCan attack at a distance
monsterTypeInsectCertain monster types are affected differently by some spells
res_fire0Resistance to fire based attacks
res_elec50Resistance to electricity based attacks
res_cold50Resistance to cold based attacks
res_poison100Resistance to poison based attacks
res_energy50Resistance to energy based attacks
res_magic0Resistance to magic based attacks
res_physical0Resistance to physical attacks
field_290unknown! Doesn't seem to be used anywhere
gold0Gold dropped by monster
gems0Gems dropped by monster
itemDrop0probability that monster drops an item
flyingFalseBoolean value: monster flies or it doesn't
imageNumber2Sprite ID (xxx.MON and xxx.ATK files)
loopAnimationFalseFrames either increment and loop, or bounce start to end and back
animationEffect0Special effects
idleSound102Effect number played by PlayFX every 5 seconds
attackVocnoisexxx.VOC file played when monster attacks

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