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number64The Monster ID
sideDARKSIDEThe side of Xeen it appears on
nameMaster WizardMonster's Name
experience120000Party experience when defeating it
hp500Monster's max HP
acc25Monster's armor class (physical defence)
speed150Monster's attack speed (determines order per round)
numberOfAttacks2Number of attacks monster gets per round
hatesClassKnightClass/race to attack first (ALL=attack entire party at once)
strikes10The 'X' in the XdY equation
dmgPerStrike40The 'Y' in the XdY equation
attackTypeFireElement type of attack
specialAttackNoneSpecial effects caused by attack
hitChance1Base probability of attack landing
rangeAttackTrueCan attack at a distance
monsterTypeHumanoidCertain monster types are affected differently by some spells
res_fire100Resistance to fire based attacks
res_elec50Resistance to electricity based attacks
res_cold50Resistance to cold based attacks
res_poison50Resistance to poison based attacks
res_energy50Resistance to energy based attacks
res_magic50Resistance to magic based attacks
res_physical0Resistance to physical attacks
field_290unknown! Doesn't seem to be used anywhere
gold0Gold dropped by monster
gems50Gems dropped by monster
itemDrop0probability that monster drops an item
flyingFalseBoolean value: monster flies or it doesn't
imageNumber64Sprite ID (xxx.MON and xxx.ATK files)
loopAnimationFalseFrames either increment and loop, or bounce start to end and back
animationEffect0Special effects
idleSound163Effect number played by PlayFX every 5 seconds
attackVocboltelecxxx.VOC file played when monster attacks

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