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Supported In:
C D/S/W W-CD
? ? ?

The scripting command PlayEventVoc has the opcode (0x28).

Arguments

  • Byte - sound file array index


Description

An array of six VOC filenames are hard-coded into the game executable file. This function plays the VOC file at the specified index in this array.

0 - AHH.VOC
1 - WHERETO.VOC
2 - GULP.VOC
3 - NULL.VOC
4 - SCREAM.VOC
5 - LAFF1.VOC

Notes

This array is named _eventSample in the original game EXE file.

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