Supported In: | ||
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C | D/S/W | W-CD |
? | ? | ? |
The scripting command PlayEventVoc has the opcode (0x28).
Arguments
- Byte - sound file array index
Description
An array of six VOC filenames are hard-coded into the game executable file. This function plays the VOC file at the specified index in this array.
0 - AHH.VOC 1 - WHERETO.VOC 2 - GULP.VOC 3 - NULL.VOC 4 - SCREAM.VOC 5 - LAFF1.VOC
Notes
This array is named _eventSample in the original game EXE file.
Event Opcodes
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