The scripting command FallToMap has the opcode (0x34).
- Map ID (byte) - Destination Map ID
- X-Coordinate (byte)
- Y-Coordinate (byte)
- Byte - Fall damage
Teleports the party to the specified destination and stops execution of the current script. An animation is played in which the player characters scream, and the 3D world screen slides upwards to reveal the new map location. While the new map is being loaded, "Oops..." appears instead of the standard "Please Wait" message. The specified amount of fall damage is also given to each character.